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SENSORED: Leading the Way in Lethbridge’s Dynamic Video Production Scene

SENSORED: Leading the Way in Lethbridge’s Dynamic Video Production Scene

Chris Huisman showing off some gear he uses for his projects to college students on April 4. Photo by Nakoda Thunderchief. SENSORED is a Lethbridge based videography company that is a standout in the fast-paced world of video production in Lethbridge, Alberta.  Founder Curtis Huisman started SENSORED back in 2020 giving him the experience where

New technology opens doors to immersive adventures

Research chair at START and VR/AR instructor, Mike McCready, checks out the Infinadeck Omnidirectional Treadmill on March 22 at Lethbridge College. It is the first of its kind in Canada. Lethbridge College’s Spatial Technologies Applied Research and Training (START) Centre had its official launch March 24. The Virtual and Augmented Reality (VR/AR) program is a

Centre for Spatial Technologies Applied Research and Training is a “game” changer

Lethbridge College instructor and START researcher Tyler Heaton sets up new motion capture equipment on Nov. 25, 2022. The equipment comes from a federal grant the START program recieved earlier in the year. Virtual beings or non-player characters that think and act on their own may be here sooner than you think. Lethbridge College’s Centre

Artists: love it or hate it AI is here

AI generated image of “The Pyramids if painted by Van Gogh” Image generated by NeuralLove. The art world has been changed by the introduction of AI-generated artwork and digital artists are skeptical of how it will impact arts and culture. Artificial intelligence or AI art generation, while not a new concept, was a largely inefficient

Image of Emmett Sehm a student in Interior Design Technologies at Lethbridge College

Virtual space; next frontier at Lethbridge College

The development of virtual space has become a reality at Lethbridge College. The Metaverse Islands Project, in collaboration with Liquid Avatar Technologies, will give students the opportunity to develop functioning items in a virtual space. Items would be anything you can interact with and use such as a cup or door that require a certain

College esports program explodes

Multimedia production student Perry Le is doing some target practice in the Valorant shooting range before taking on real opponents during a team practice. Lethbridge College is expanding its definition of sports with increasing support in collegiate esports. Lethbridge College is still very early in its esports journey, but the college has been great in

Troy Reeb shares trade secrets with students at Lethbridge College

Executive vice president of broadcast networks for Corus Entertainment, Troy Reeb, speaks with Digital Communications and Media students at Lethbridge College on Nov. 2, 2021. Students at Lethbridge College received the inside scoop on journalism and broadcast media earlier this month. Troy Reeb, the executive vice president of broadcast networks for Corus Entertainment came to

Streaming services more popular than ever

Streaming services in Canada are becoming increasingly popular, which poses a financial threat to traditional cable and satellite television. They offer Canadians a wide range of content without having to follow all the rules under the Canadian Broadcasting Act. Gordon Gow, an instructor at the University of Alberta, says streaming services don’t have to contribute

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